Umbral Anima September Progress
Umbral Anima » Devlog
I've been working on an action-rpg style game for a while now, incrementally adding features over time. So far I've managed to implement many of the draft design choices I've been thinking about, but there is still a long ways to go. I hope to get the first area of the game finished by December. I have 2/3 (or 4?) enemy designs finished, but the area boss might take some time.
So far it's very time consuming iterating between the design and implementation of various features.
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Umbral Anima
Uncover the root of corruption
Status | On hold |
Author | Briarthorn |
Genre | Adventure |
Tags | 3D, Action RPG, Female Protagonist, Singleplayer, Unity |
Languages | English |
More posts
- November ProgressNov 29, 2020
- October Progress UpdateOct 26, 2020
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